In my last post I mentioned I was having issue with remembering the order to draw vertices for quads. Ha… the light came on tonight while I was working on the various tutorials I’ve come across. The bottom and back faces of a cube I am actually drawing the quad from the perspective of viewing [...]
Archive for the ‘C++’ Category
And the lightbulb lit up…
Posted: 7th March 2008 by Adam Presley in C++, OpenGLTags: C++, Development, OpenGL
Learning OpenGL
Posted: 6th March 2008 by Adam Presley in C++, OpenGLTags: C++, Development, OpenGL
In the last two days I have blown the dust film off of the old C++ compiler and jumped back into the world of graphic programming in OpenGL. I have maintained a fantasy for many years now of getting into game programming. Being such a fascinating and challenging area of development, as well as the [...]

